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	<title>I Pull Aggro</title>
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	<description>Tank it in the face.</description>
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		<title>I Pull Aggro</title>
		<link>http://ipullaggro.wordpress.com</link>
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		<title>Death and Decay Uncovered</title>
		<link>http://ipullaggro.wordpress.com/2009/01/30/death-and-decay-uncovered/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/30/death-and-decay-uncovered/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 19:27:30 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Death Knight]]></category>
		<category><![CDATA[Heroic]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Tanking]]></category>
		<category><![CDATA[Death and Decay]]></category>
		<category><![CDATA[Gundrak]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=185</guid>
		<description><![CDATA[Recently I was healing a fellow Unholy Death Knight tank in Heroic Gundrak. I’ve tanked that instance probably more than any other heroic so far, as I was really hurting for the epic tanking gloves (They dropped for me this week). I wanted to heal to change it up and actually appreciate the tanking role [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=185&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Recently I was healing a fellow Unholy Death Knight tank in Heroic Gundrak. I’ve tanked that instance probably more than any other heroic so far, as I was really hurting for the epic tanking gloves (They dropped for me this week). I wanted to heal to change it up and actually appreciate the tanking role from a healing perspective, which happened very fast one inside the instance. The DK Unholy tank would open with Death and Decay, which is great, yet that would be the only time he would use it, to open. Absurd. As unholy, his debuffs cause more magic damage to the targets. He also had the 3 talents points in morbidity, which reduces the cool down on that spell to a flat 15 seconds (Down from 30s). I had a friend over in the room and he noticed the lack of DnD right away. He suggested that I correct the Dk, as he was having aggro problems. The first boss in H Gundrak is the serpent with an AoE poison with a cast time as well as many small snake adds. He also will encase a random player in a snake wrap, which needs to be quickly killed by your dps. I strongly recommend tanking him in the doorway that you enter from, right next to the pool of water. This way, the adds that’s spawn will all come through the feet of the tank and gives the group a way to break line of sight during the AoE poison. Well, long story short, we wipe the first attempt as no one breaks the snake wrap on the healer or tank (I forget which) and all the adds smack me in the face.</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">On the ghost run back&#8230; </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Me: ‘You need to cast DnD more than once.’</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Tank: ‘It costs too many runes’</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Me: ‘OMG’<span>      </span>[/smashfaceintowall] </span><span style="font-size:small;font-family:Times New Roman;">‘You have to get it into your rotation. Not many DK spells have <em>extra </em>threat in the tooltip, not to mention it helps for AoE. It also has a great synergy with your other Unholy talents (Ebon plague bringer, Morbidity). Etc’</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Tank: ‘OK.’</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">And he does. He does a great for rest of the instance; dropping it when ever it’s on cool down. [/happyface] </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Trust me, it’s very easy to weave DnD into your normal rotation. DnD excels when facing multiple targets as well as single targets. YES, DnD IS GREAT FOR SINGLE TARGETS AS WELL. Use it to maximize your threat. DnD is by no means mandatory, on every pull, but realize that it is mandatory to maximize your threat! DnD is a must for <strong>every</strong>spec as well (Frost/Blood/Unholy tanking). I used to believe that you needed the three talents points spent in the tier 1 unholy talent Morbidity, yet this is not true. Once I went frost, I reluctantly had to drop it, but let me tell you… I’ve never looked back. Morbidity is a waste of the 3 talents for tanking. Trust me. I will never spec to reduce the cool down of DnD while tanking; Yet, the boost to Death Coil might help some dps specs; also the Glyph of DnD has been changed to be more dps oriented. </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">So to the death knight tanks that haven’t realized it yet, DnD is your threat building, AoE snaggin, friend. Use it often. Please?</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:small;font-family:Times New Roman;">Agree? Disagree? Share your thoughts below.</span></p>
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			<media:title type="html">Bummer</media:title>
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		<title>Blogging In A New Direction</title>
		<link>http://ipullaggro.wordpress.com/2009/01/30/blogging-in-a-new-direction/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/30/blogging-in-a-new-direction/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 17:32:50 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=182</guid>
		<description><![CDATA[Attention in the room, please! I&#8217;ve decided to change the purpose of this blog. Originally, I intended to use it for mainly guild purposes. I wanted to disburse information as well as coordinate the guild type events through the blog. BUT, it has not gone as planned. For my enjoyment, I&#8217;ve decided to use the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=182&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Attention in the room, please!</p>
<p>I&#8217;ve decided to change the purpose of this blog. Originally, I intended to use it for mainly guild purposes. I wanted to disburse information as well as coordinate the guild type events through the blog. BUT, it has not gone as planned. For my enjoyment, I&#8217;ve decided to use the blog to express whatever WoW info I believe is interesting and helpful to the WoW community. I read a lot of blogs and enjoy reading good ones. I also have blog envy of those well rounded and well put together blogs. They are my motivation for this! I think to my self, &#8216;Hey, I should do that. I could put together something nice.&#8221;       -So here I go.</p>
<p> </p>
<p>I play Bummer, a DK tanking his way through WotLK, and this is my blog.</p>
<p> </p>
<p>~~Welcome.</p>
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		<title>Patch Got Ya Down?</title>
		<link>http://ipullaggro.wordpress.com/2009/01/23/patch-got-ya-down/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/23/patch-got-ya-down/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 00:51:33 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=177</guid>
		<description><![CDATA[TRY THIS! RUNESOFMAGIC.com , a very new, free, MMORPG that really does a great job, on par with Warcraft. By no means is this company on the same level as Blizzard, BUT they are German and since this is still in open beta you can see that they are starting with a solid foundation. I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=177&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>TRY THIS! RUNESOFMAGIC.com , a very new, free, MMORPG that really does a great job, on par with Warcraft. By no means is this company on the same level as Blizzard, BUT they are German and since this is still in open beta you can see that they are starting with a solid foundation. I have only been in the game for mere days, yet I believe that it will be staying around for quite some time, am I might be in it. WoW has many features that others try to replicate in their own way and usually miss the mark. Runes of Magic is defiantly not in that category. The closed beta was months ago, yet the open beta has only been open since Dec 14 2008! The population of the 4 servers (4 PvE and 1 PvP) was quoted at 100,000 at one point, and more recently the population was reported at 300,000!</p>
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			<media:title type="html">Bummer</media:title>
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		<title>Like a virgin, touched for the very first time…</title>
		<link>http://ipullaggro.wordpress.com/2009/01/15/like-a-virgin-touched-for-the-very-first-time%e2%80%a6/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/15/like-a-virgin-touched-for-the-very-first-time%e2%80%a6/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 18:08:54 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Raid]]></category>
		<category><![CDATA[Guild]]></category>
		<category><![CDATA[naxxramas]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=174</guid>
		<description><![CDATA[I’m not talking tween, I’m talking Naxx. I.P.L. entered Naxxramas 10man for the first time last night! I believe we had about 5-6 guild members show up! I will post screen shots ASAP, as I was plugging them into my rotation generously. We had a great turn out on vent, although it was very quiet, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=174&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I’m not talking tween, I’m talking Naxx. I.P.L. entered Naxxramas 10man for the first time last night! I believe we had about 5-6 guild members show up! I will post screen shots ASAP, as I was plugging them into my rotation generously. We had a great turn out on vent, although it was very quiet, but it proved to be useful.</p>
<p><span id="more-174"></span></p>
<p>Things to improve on? Everyone needs to get in Naxx and learn the fights. The sooner the better. Vent helps us disseminate the information in the party, but that should be considered icing on the cake, not the dough. The group held up very nicely with two out-of-guild heals, Briath -TaurenSham / Belf Pally and an-out-of-guild Druid MT, Jesterz. We also PUGed for some extra dps, and will list their efforts when I get their name from the screenshots. Other raid members to mention: Opec an undead healer we got on Grobbulus. He learned the fight in one wipe, and we downed Grobbulus on the second try.</p>
<p>We ended on Gluth, as it was getting late and was very hard to people to do what they needed to do when fatigue sets in. I was very happy as soon we cleared the Spider and Plague quarters, as that was my primary goal. We can easily do that in a few hours, not all night, then use the rest of the week finish.</p>
<p>On Noth the Plaguebringer, I (Bummer) didn’t enter the boss room with everyone else and was stuck out of the whole boss fight! So the group did what it needed to do, down his ass without me. I will post those screens as well, because it was quite a proud moment for the group (embarrassing for me).</p>
<p>REMEMBER THE SERVER Q when logging on to meet raid start times! I was stuck in the Q and was about 30 mins late, (I was &lt;1 left on Q and my kid switched servers! DOH!) So keep this in mind. Omen will be a must for all members while Deadly Boss Mods proved to be a must for the raid leaders. I also want to highlight a new add-on I recently picked up: Ghost Pulse (Nab it from curse-gaming.com). I loaded it up before the raid for the first time and the only option I had to modify was to unlock it and move it to the corner of my screen (default is right in the middle). It really helped me nail my cool downs and lets you know when things fade.</p>
<p>Shout out to the attending members!</p>
<p>Kalsto!</p>
<p>Cereberus!</p>
<p>Medie!</p>
<p>Astarayel!</p>
<p>Bummer! (Sorry if I didn’t list you! Pst)</p>
<p>Bosses Down: Anub’Rekhan Grand Widow Faerlina Maexxna Noth the Plaguebringer* Heigan the Unclean Loatheb Patchwerk Grobbulus</p>
<p>Bosses Still Up: Gluth Thaddius Instructor Razuvious Gothik the Harvester</p>
<p>Im not sure what will be a good day to finish this Naxx save, but we will have to just play-it-by-ear. Let me know what you think.</p>
<p>Nj guys. I can&#8217;t wait to get back in there and get more guildies in the raid next time.</p>
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		<title>Guild Contest!</title>
		<link>http://ipullaggro.wordpress.com/2009/01/09/guild-contest/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/09/guild-contest/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 20:51:32 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=163</guid>
		<description><![CDATA[&#8216;Ladies and Gentlemen, Step-right-up and try-your-luck at  This Weeks Guild Contest!&#8217;   That&#8217;s right, another contest. I was so happy that the last contest was actually completed I felt the need to host another! This time I have to introduce a new game type, TWISTED PAIRS! TPs are basically word scrambles that require you to  untwist word in groups of two (pairs).This means [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=163&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div class="mceTemp" style="text-align:center;"><em></em></div>
<div class="mceTemp" style="text-align:center;"><em></em></div>
<div class="mceTemp" style="text-align:center;"><strong><em>&#8216;Ladies and Gentlemen,</em></strong></div>
<div class="mceTemp" style="text-align:center;"><strong><em>Step-right-up and try-your-luck at</em></strong></div>
<div class="mceTemp" style="text-align:center;"><strong><em> This Weeks Guild Contest!&#8217;</em></strong></div>
<p style="text-align:center;"> <img class="size-thumbnail wp-image-165 aligncenter" title="Roach" src="http://ipullaggro.files.wordpress.com/2009/01/ap_hissing_roach_080410_ssh.jpg?w=124&#038;h=96" alt="Need a friend?" width="124" height="96" /></p>
<p style="text-align:left;">That&#8217;s right, another contest. I was so happy that the last contest was actually completed I felt the need to host another! This time I have to introduce a new game type, TWISTED PAIRS! TPs are basically word scrambles that require you to <em> untwist</em> word in groups of two <em>(pairs).</em>This means you can complete the contest without the assistance of your character! Odd, I know. Fun? Maybe. Prizes? YES! Contestants will be playing for 25 gold AND a pet cockroach! Exciting! (Ha.)</p>
<p style="text-align:left;"><span id="more-163"></span></p>
<p> </p>
<p> </p>
<p> </p>
<p>OK, here are two example problems and below that will be the actual contest phrase.</p>
<p>Example: BELOPRSUW</p>
<p>(down for answer)</p>
<p>    |</p>
<p>    |</p>
<p>   \/</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
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<p> </p>
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<p> </p>
<p>Super bowl</p>
<p> </p>
<p>?Comprendes? Bueno. So it is two words scrambled up. Here is another so you can see what happens to an odd number of words.</p>
<p>Example:AFHORTW CEHHILT GIKN</p>
<p>(down, down down we go)</p>
<p>    |</p>
<p>    |</p>
<p>   \/</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>Answer: Wrath of the lich king.</p>
<p>The last word really gives it away. So without further delay the Twisted Pair for this weeks guild contest! Good luck.</p>
<h2 style="text-align:center;"><span style="text-decoration:underline;">AABCDIIMNNOSSTU</span></h2>
<p>If you come up with an answer, be the first to post the answer below in the comments (I think that will work well). And as a backup in case that isn&#8217;t working, email it to me, Bummer @      <a href="mailto:13ummer@gmail.com">13ummer@gmail.com</a>    I will check the date/time of all submitted answers and will post the results asap! Good luck!</p>
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			<media:title type="html">Bummer</media:title>
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			<media:title type="html">Roach</media:title>
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		<title>flatline</title>
		<link>http://ipullaggro.wordpress.com/2009/01/09/flatline/</link>
		<comments>http://ipullaggro.wordpress.com/2009/01/09/flatline/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 00:20:36 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Raid]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=160</guid>
		<description><![CDATA[well, seems as if the guild has no pulse. But avast! I we will march on. A few of us have been running the Heroics and the small raids before Naxxramas (OS, Vault, etc) and that has went very well. VERY, and when i say very, I mean VERY SOON, we will be scheduling 10 man raid [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=160&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>well, seems as if the guild has no pulse. But avast! I we will march on. A few of us have been running the Heroics and the small raids before Naxxramas (OS, Vault, etc) and that has went very well. VERY, and when i say very, I mean <em><strong><span style="text-decoration:underline;">VERY SOON,</span></strong> </em>we will be scheduling 10 man raid nights. So you have been warned. The message is out. Naxxramas is calling. Let the bodies hit the floor (Mob bodies, that is).</p>
<p>I will be communicating with everyone possible to set the best time for raids. This guild is going to be ran with the least amount of guidance possible. What does that mean? No guild meetings in game; all info and discussions of that type will happen here so you don&#8217;t waste in-game time with guild shenanigans. ^^ So please do your homework on the raids and be ready on time. We will use the in game calendar to schedule and see how it goes. Good luck out there.</p>
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			<media:title type="html">Bummer</media:title>
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		<title>10 Man Naxxramas</title>
		<link>http://ipullaggro.wordpress.com/2008/12/22/10-man-naxxramas/</link>
		<comments>http://ipullaggro.wordpress.com/2008/12/22/10-man-naxxramas/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 04:05:46 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Raid]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=151</guid>
		<description><![CDATA[This is our goal. This is what we all must aim for.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=151&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><img class="size-full wp-image-152 aligncenter" title="Naxxramas" src="http://ipullaggro.files.wordpress.com/2008/12/naxx.jpg?w=497&#038;h=270" alt="Naxxramas" width="497" height="270" /></p>
<p style="text-align:center;">This is our goal. This is what we all must aim for.</p>
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		<media:content url="http://ipullaggro.files.wordpress.com/2008/12/naxx.jpg" medium="image">
			<media:title type="html">Naxxramas</media:title>
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		<title>Contest</title>
		<link>http://ipullaggro.wordpress.com/2008/12/22/contest/</link>
		<comments>http://ipullaggro.wordpress.com/2008/12/22/contest/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 00:14:36 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=147</guid>
		<description><![CDATA[Congratulations goes out to ONICAGE! He won the contest and will be remembered in the hall of fame. Your squirrel chicken is in the mail. (haha) Thank you all who participated.( If there was more than one.)<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=147&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Congratulations goes out to ONICAGE! He won the contest and will be remembered in the hall of fame. Your <span style="text-decoration:line-through;">squirrel</span> chicken is in the mail. (haha)</p>
<p>Thank you all who participated.( If there was more than one.)</p>
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		<title>Patch Notes</title>
		<link>http://ipullaggro.wordpress.com/2008/12/16/patch-notes/</link>
		<comments>http://ipullaggro.wordpress.com/2008/12/16/patch-notes/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 19:11:25 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://ipullaggro.wordpress.com/?p=142</guid>
		<description><![CDATA[It&#8217;s that time already? It sure is. Patch day! Nothing major to report on, I feel. Hunter&#8217;s might be upset, but blizzard says they needed to make the changes, and while everyone progresses through WotLK I am sure we will see support for their position. Stats will scale and characters will be pumping out some [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=142&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>It&#8217;s that time already? It sure is.</em> Patch day! Nothing major to report on, I feel. Hunter&#8217;s might be upset, but blizzard says they needed to make the changes, and while everyone progresses through WotLK I am sure we will see support for their position. Stats will scale and characters will be pumping out some impressive numbers. Overall, WoW is hands down one of the most balanced and <strong>fair</strong> games there are. If you dont see the light, I&#8217;m sorry. So click below for the patch changes. Exciting!<span id="more-142"></span></p>
<p><strong>General</strong></p>
<ul>
<li>Players may now create death knights on any realm once they reach level 55.</li>
<li>Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.</li>
<li>Racial restrictions on mounts have now been lifted. Night elves on mechanostriders? Tauren on raptors? You&#8217;re not seeing things.</li>
<li>Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.</li>
<li>A new mailbox is now available at the Crows Tavern in the Dalaran Sewers.</li>
<li>We have added over 60 new graveyards to Kalimdor and the Eastern Kingdoms.</li>
<li>The run speed in spirit form has been increased by 50%. Night Elves in Wisp form will now move at 75% speed.</li>
</ul>
<p><strong>Achievements</strong></p>
<ul>
<li>The Loremaster of Kalimdor Achievement has had its quest amount reduced.</li>
<li>The Winds of the North has had its requirements changed. This achievement is now earned by getting Exalted with the Alliance Vanguard or Horde Expedition.</li>
</ul>
<p><strong>PvP</strong></p>
<p><strong>Arenas</strong></p>
<ul>
<li>All rage and runic power are set to 0 when an Arena begins and the preparation period is over.</li>
</ul>
<p><strong>Battlegrounds</strong></p>
<ul>
<li>Lake Wintergrasp
<ul>
<li>Wintergrasp Commendations can now also be purchased for the low low price of 9 Wintergrasp Marks of Honor. Players can visit their respective Wintergrasp vendors and put those Marks of Honor to use!</li>
<li>Elementals should now always despawn when the battle begins.</li>
<li>Wintergrasp now extends further south so that more revenants can be reached.</li>
<li>There are now three ranks in Wintergrasp: Recruit, Corporal, and First Lieutenant.</li>
<li>Players will be eligible for participation rewards after two honorable kills.</li>
<li>Players will receive increased honor with increased rank.</li>
<li>Players will receive additional Marks of Honor at Corporal or higher rank.</li>
<li>Players will receive corporal rank at 5 honorable kills instead of two.</li>
</ul>
</li>
<li>Strand of the Ancients
<ul>
<li>Antipersonnel Turrets will now gain vehicle immunities, use falloff damage, and damage increased to 4000 + 200 per level to compensate for falloff.</li>
<li>Seaforium charges have been moved closer to the graveyards on the 2nd tier.</li>
</ul>
</li>
</ul>
<p><strong>Death Knights</strong></p>
<ul>
<li>All multi-rune abilities generate 15 runic power.</li>
<li>Anti-Magic Shell: The cooldown has been lowered to 45 sec from 60 sec.</li>
<li>Blood Aura now grants 2/4% instead of 1/2% healing.</li>
<li>Blood Presence now grants 2/4% instead of 1/2% healing.</li>
<li>Bloody Strikes will receive extra bonus damage from Pestilence.</li>
<li>Bone Shield: The mitigation has been reduced from 40% to 20%.</li>
<li>Corpse Explosion: Damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.</li>
<li>Dark Command: Range increased to 30 yards.</li>
<li>Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen.</li>
<li>Death Pact now grants 40% instead of 20% healing.</li>
<li>Frost Presence: The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%.</li>
<li>Heart Strike no longer has a haste debuff but will now be able to strike two targets.</li>
<li>Horn of Winter now has no cost and grants 10 runic power in addition to its stat buff, but has a 30 sec cooldown.</li>
<li>Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).</li>
<li>Night of the Dead now grants 40/70% passive area spell avoidance to your pet in addition to its current effects.</li>
<li>Outbreak will no longer receive bonus damage from pestilence. The bonus from Plague Strike and Blood Boil has been increased slightly.</li>
<li>Pestilence no longer has a 10 seconds cooldown.</li>
<li>Raise Dead has now been split into two spells:
<ul>
<li>Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.</li>
<li>Raise Ally now raises a fallen party member as a ghoul and has no reagent. Available at level 72. This should now last for 4 minutes.</li>
</ul>
</li>
<li>Rune of the Stoneskin Gargoyle (two-handed only) now grants 25 Defense and 2% Stamina.</li>
<li>Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.</li>
<li>Shadow of Death: The duration has been changed from 45 seconds to 25 seconds.</li>
<li>Unholy Blight had had its cost reduced from 60 to 40 runic power.</li>
<li>Wandering Plague will now properly reset after being cast.</li>
<li>Vampiric Blood: In addition to its current effects, also adds 20% health temporarily.</li>
<li>Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded</li>
</ul>
<p><strong>Druids</strong></p>
<ul>
<li>Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.</li>
<li>Remove Curse and Abolish Poison can now be used in Moonkin form.</li>
<li>Genesis: Now works with Tranquility and Hurricane.</li>
<li>Growl: Range increased to 30 yards.</li>
<li>King of the Jungle &#8211; The Bear effect is now physical, and thus cannot be dispelled.</li>
<li>Nature&#8217;s Grace &#8211; Now also effects Revive.</li>
<li>Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.</li>
<li>Protector of the Pack: No longer changes value based on party size.</li>
<li>Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.</li>
<li>Starfall will now be cancelled by any shapeshifting.</li>
<li>Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.</li>
<li>Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.</li>
<li>Wild Growth now has a 6 second cooldown.</li>
</ul>
<p><strong>Hunters</strong></p>
<ul>
<li>All Hunter abilities pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.</li>
<li>Aspect of the Wild &#8211; This aspect is now raid-wide.</li>
<li>Call of the Wild: The benefit from this pet talent now applies to only the Hunter and their own pet.</li>
<li>Deterrence: Design changed to grant 100% parry and 100% chance to &#8220;deflect&#8221; spells coming from the front, but prevents the Hunter from attacking. Lasts 5 sec. 60 sec. cooldown.</li>
<li>Improved Tracking(Survival): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.</li>
<li>Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.</li>
<li>Kindred Spirits: This talent now grants only 3/6/9/12/15% pet damage.</li>
<li>The coefficient of Rake (Cat) and Scorpid Venom (Scorpid) has been lowered.</li>
<li>Readiness: No longer resets the cooldown on Bestial Wrath.</li>
<li>Steady Shot: Now gains 10% of attack power as damage instead of 20%.</li>
<li>Serpent&#8217;s Swiftness: This talent now grants only 2/4/6/8/10% bonus attack speed to pet. The hunter attack speed bonus is unchanged.</li>
<li>Unleashed Fury: This talent now grants only 3/6/9/12/15% pet damage.</li>
<li>Viper Sting: Now drains a percentage of maximum mana.</li>
<li>Volley: The damage has been reduced on all ranks by approximately 30% (including attack power scaling).</li>
</ul>
<p><strong>Mages</strong></p>
<ul>
<li>Arcane Blast: This ability has been significantly changed. Arcane Blast now increases the damage of the next Arcane spell by 15%. However, using Arcane Blast itself does not consume the charge itself. Each time you cast Arcane Blast, the damage of Arcane spells is increased by 15% and the mana cost of Arcane Blast is increased by 200%. This effect stacks up to 3 times and lasts 10 seconds or until any Arcane damage spell except Arcane Blast is cast.</li>
<li>Arcane Flows: Now also reduces the cooldown of Evocation by 1m/2m.</li>
<li>Elemental Precision: Renamed to Precision and now works on all spells.</li>
<li>Evocation: Cooldown reduced to 4 min.</li>
<li>Improved Blizzard: The snaring effect has been reduced to 20/40/50%.</li>
<li>Slow Fall is now castable on others.</li>
<li>Torment the Weak: Now works with Arcane Blast and does bonus damage against targets afflicted with any type of slow (such as the combat slow from Thunder Clap).</li>
</ul>
<p><strong>Paladins</strong></p>
<ul>
<li>Avenging Wrath: Divine Shield, Divine Protection, and Hand of Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.</li>
<li>Divine Protection: The penalty has been removed.</li>
<li>Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.</li>
<li>Hand of Reckoning(NEW): Available on trainers at level 16. It&#8217;s a 30 yard range taunt that causes Holy damage.</li>
<li>Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.</li>
<li>Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.</li>
<li>Sacred Duty: Interaction with Divine Shield and Divine Protection removed, but stamina bonus increased.</li>
</ul>
<p><strong>Priests</strong></p>
<ul>
<li>Abolish Disease and Cure Disease can now be cast while in Shadowform.</li>
<li>Holy: Circle of Healing now has a 6 second cooldown.</li>
<li>Levitate is now castable on others.</li>
<li>Mana Burn: Now burns a percentage of maximum mana.</li>
<li>Shadow
<ul>
<li>Shadowform: You can now shift into Shadowform while mounted or sitting.</li>
<li>Vampiric Embrace- Mana cost of this spell has been removed.</li>
</ul>
</li>
</ul>
<p><strong>Rogues</strong></p>
<ul>
<li>Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.</li>
<li>Feint: Rank 8 now reduces the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects.</li>
</ul>
<p><strong>Shaman</strong></p>
<ul>
<li>Fire Nova Totem: Now no longer generates threat.</li>
<li>Healing Way: Now only one application is required to reach full benefit. No longer stacks.</li>
<li>Improved Water Shield: Lesser Healing Wave now has a reduced chance to trigger this talent.</li>
<li>Magma Totem: The damage and scaling has been increased and no longer generates threat.</li>
<li>Mental Quickness: Reduced the mana cost of instant cast Shaman spells by 2/4/6% and increases spell power by an amount equal to 23/46/70% of your agility.</li>
<li>Searing Totem (Rank 4) now does the proper damage for its rank.</li>
<li>Tremor Totem&#8217;s duration has been increased from 2 minutes to 5 minutes.</li>
<li>Elemental
<ul>
<li>Elemental Shields: This talent has been removed. It has now been merged with Elemental Warding.</li>
<li>Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.</li>
<li>New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.</li>
<li>Storm, Earth and Fire: This talent has been moved up in the tree, and it&#8217;s talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.</li>
<li>Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%</li>
</ul>
</li>
</ul>
<p><strong>Warlocks</strong></p>
<ul>
<li>Drain Mana: Now drains a percentage of maximum mana.</li>
<li>Emberstorm: Now works with Conflagrate.</li>
<li>Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.</li>
</ul>
<p><strong>Warriors</strong></p>
<ul>
<li>Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.</li>
<li>Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.</li>
<li>Titan&#8217;s Grip: The hit chance penalty has been removed.</li>
<li>Taunt: Range increased to 30 yards.</li>
</ul>
<p><strong>Professions</strong></p>
<ul>
<li>Alchemy
<ul>
<li>All flasks no longer require an alchemy lab to create.</li>
</ul>
</li>
<li>Blacksmithing
<ul>
<li>Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.</li>
<li>Increased the material requirements to make high level frost resistance gear created with blacksmithing.</li>
</ul>
</li>
<li>Engineering
<ul>
<li>Engineers may now be able to properly engineer Centrifuge Constructs.</li>
</ul>
</li>
<li>Inscription
<ul>
<li>Glyph of Death Strike has also been reduced by 50% to 1% healing per 5 Runic Power.</li>
<li>Glyph of Deterrence: Now -10 seconds instead of -20.</li>
<li>Glyph of Holy Light now affects friendly targets in a larger radius.</li>
<li>Glyph of Horn of Winter now increases the duration by 60 sec.</li>
</ul>
</li>
<li>Leatherworking
<ul>
<li>Iceborne Belt pattern skill up range has been increased to the correct range.</li>
</ul>
</li>
<li>Mining
<ul>
<li>Weakened Giants and Iron Rune Sentinels can now be correctly mined.</li>
</ul>
</li>
<li>Skinning
<ul>
<li>Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.</li>
<li>Carrion Fleshstrippers are now skinnable.</li>
</ul>
</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>The quest, &#8220;Scare the Guano Out of Them!&#8221; now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.</li>
<li>Shoveltusk Meat obtained during the quest, &#8220;Shoveltusk Soup Again?&#8221; is now correctly flagged as a quest item with no sell price.</li>
<li>During the quest, &#8220;Scalped!&#8221;, you can no longer use Ahunae&#8217;s Knife to scalp kills that you aren&#8217;t tapped to.</li>
<li>The path followed by the Har&#8217;koa&#8217;s Kitten during the quest, &#8220;I Sense a Disturbance&#8221; has been improved.</li>
<li>Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.</li>
<li>Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn vrykul and worgs at Skorn.</li>
<li>Various fixes to the Queen Angerboda event during the quest, &#8220;The Slumbering King&#8221;.</li>
<li>The daily quest, &#8220;Shoot &#8216;Em Up&#8221; now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li>The Obsidian Sanctum: Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li>For additional <strong>notes</strong> on Lua and XML changes please visit the UI &amp; Macros forum.</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Amberglow Signet now correctly grants Hit Rating.</li>
<li>Deadly Gladiator&#8217;s Staff has had the Agility and Critical strike rating restored to ratios consistent with other instances of the Gladiator&#8217;s Staff.</li>
<li>Gifts and Pledges of Adoration for the capital cities are now soulbound.</li>
<li>The Flag of Ownership now has only a 60s cooldown to match the 60s duration of the flag.</li>
<li>The following crafted weapons have had their stats adjusted to properly reflect their intended power:
<ul>
<li>Corroded Saronite Edge, Corroded Saronite Woundbringer, Cudgel of Saronite Justice, Furious Saronite Beaststick, Saronite Spellblade, Saronite Shiv, Savage Cobalt Slicer, Notched Cobalt War Axe, Sturdy Cobalt Quickblade, Cobalt Tenderizer</li>
</ul>
</li>
<li>Living Lashers can now properly be skinned with Herbalism.</li>
<li>Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.</li>
<li>Reduced the stats on the Savage Cobalt Slicer to match the weapon&#8217;s level.</li>
<li>Some low-level rogue pvp gloves were accidentally omitted from the <strong>patch</strong> 3.0.3 update. This has been rectified.</li>
<li>Some neglected creatures in Icecrown have found the contents of their pockets.</li>
<li>Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.</li>
<li>The white Polar Bear mount is now the proper (larger) size.</li>
</ul>
<p><strong>World Environment</strong></p>
<ul>
<li>Incapacitating Shout now has an 8 second duration.</li>
<li>Conquered Soul of the Blighcallers are no longer AE immune.</li>
<li>Corrected a raid emote in Violet Hold to display the proper creature name.</li>
<li>Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.</li>
<li>Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.</li>
<li>Storm Peaks, Grom&#8217;arsh Crash Site &#8211; Peon Gakra is now an innkeeper and the zeppelin hull, an inn.</li>
</ul>
<p><strong>Bug Fixes</strong></p>
<ul>
<li>Death Knight: Corpse Explosion: Fixed a bug where how much Runic Power the Death Knight had was affecting the damage done, and also increased the damage substantially.</li>
<li>Druid: Savage Fury &#8211; Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.</li>
<li>Fixed a bug with a Wild Mustard plant that was under the ground in Dalaran.</li>
<li>Paladin: Repentance: Avenger&#8217;s Shield no longer breaks Repentance, but unfortunately, Seal of Vengeance and Corruption damage will break it again. This will be corrected in a future <strong>patch</strong>.</li>
<li>Paladin: Shield of Righteousness now properly shares a cooldown for both ranks.</li>
<li>Priest: Mind Flay &#8211; Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.</li>
<li>Shaman: Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.</li>
<li>Shaman: Lava Lash &#8211; Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used.</li>
<li>Shaman: Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.</li>
<li>The Wintergrasp Aura should now properly update in all instances, transferring the buff when the zone control changes.</li>
</ul>
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		<title>Winter Veil Achievements!</title>
		<link>http://ipullaggro.wordpress.com/2008/12/15/winter-veil-achievements/</link>
		<comments>http://ipullaggro.wordpress.com/2008/12/15/winter-veil-achievements/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 19:35:29 +0000</pubDate>
		<dc:creator>Bummer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Guide]]></category>
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		<category><![CDATA[achievement]]></category>
		<category><![CDATA[winter]]></category>

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		<description><![CDATA[Brajana from ==Mend==Pet== has a fully loaded Winter Veil Achievement guide that I wanted to share. I know many of the seasonal events have come and gone, but now with the achievement system, there might be more draw to complete them&#8230;I know I feel the urge.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ipullaggro.wordpress.com&amp;blog=5806421&amp;post=124&amp;subd=ipullaggro&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<blockquote><p>Brajana from <strong><a href="http://www.mendpet.wordpress.com">==Mend==Pet==</a></strong> has a fully loaded Winter Veil Achievement guide that I wanted to share. I know many of the seasonal events have come and gone, but now with the achievement system, there might be more draw to complete them&#8230;I know I feel the urge.</p>
<p><img class="size-full wp-image-125 alignnone" title="Ment Pet - Winter Veil" src="http://ipullaggro.files.wordpress.com/2008/12/mend-pet.jpg?w=497" alt="Ment Pet - Winter Veil"   /></p></blockquote>
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			<media:title type="html">Ment Pet - Winter Veil</media:title>
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